Changes to how the Anti-Piracy check works


Due to problems with the current anti-piracy method I have decided to completely change the system, instead of making the game completely inoperable and forcing users to fix it, it's now all handled by removing one line of code. This should save time and effort to get the mod working, however, this may make it easier to repack the game without making modifications, but I trust the community and Nami probably does too, so, why not make it easier to get that pesky anti-piracy warning out of the way? So, in the next SDK update, removing the anti-piracy check will be easier.

I hope you all can understand that although I want to allow modifications to this heart-melting game, I want to make sure that the creator doesn't get hurt by it. That's why the check exists in the first place.

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